AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games in Europe Q3 2022
Discover the performance of the top 5 fidget toy games on a unified platform in Europe during the third quarter of 2022, including trends in weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 fidget toy games on a unified platform in Europe showcased varying trends in weekly downloads, revenue, and active users. Here's a closer look at their performance:
Slime it: Slime Game Simulator from Slime4Fun saw its weekly revenue peak at approximately $3.6K at the end of June, but it gradually declined to around $1.6K by the end of September. Weekly downloads followed a similar downward trajectory, starting at 4.2K and dropping to 776. Weekly active users decreased from 32.8K to 26.6K over the same period.
Automatoys by Idle Friday, which launched in mid-August, experienced a significant rise in weekly downloads, reaching a peak of 69.6K by the end of August. Weekly revenue increased steadily from $509 in the launch week to $2.2K by mid-September. Weekly active users also surged, starting at 15.9K and climbing to 206.8K by the end of September.
Antistress - Relaxing games by Moreno Maio maintained consistent weekly revenue, fluctuating between $344 and $568. Weekly downloads peaked at 400.4K in mid-July before gradually declining to 201K by the end of September. Weekly active users followed a similar trend, peaking at 2.4M in late July and decreasing to 1.7M by the end of September.
Marble ASMR from Rollic Games, released in August, showed a strong increase in weekly downloads, peaking at 233.2K by the end of September. Weekly revenue started at $448 in early September and rose to $1.9K by the end of the month. Weekly active users saw significant growth, from 152.7K in late August to 403.6K by the end of September.
Fidget Spinner by Ketchapp experienced relatively stable metrics. Weekly revenue remained between $104 and $248, while weekly downloads hovered around 500, peaking at 629 in late July. Weekly active users saw a slight decrease from 2K in late June to approximately 1.2K by the end of September.
These insights, sourced from Sensor Tower, provide a detailed view of the performance trends of the top fidget toy games in Europe for Q3 2022. For more comprehensive data and analysis, visit Sensor Tower.